![]() The pop up GNS GPS unit has been upgraded to the GNS530 up from the GNS 430 for a bigger screen to use, the popup is still activated by pressing the centre of the VOR pointer dial. The basics in the instrument panel though are all the same, but there are a lot of very nice new additions and fixes. In the cockpit there has been a lot of changes. More sounds are promised but a few areas are counteracted by the XPRealistic plugin I am running here (Highly recommended for this aircraft). Good? no brilliant, it shows with just the addition of 3d sounds on how quickly you can elevate an aircraft to excellent from just the very good. Vocal Annunciation for autopilot (engaged/disengaged).Vocal Annunciation for tail wheel (locked, unlocked).Vocal Annunciation for mixture control (auto rich, auto lean).Ambiance (wind) and turbulence during normal flight.Engine startup and post startup low rpm sounds. ![]() Engines and Props with multiple layers for various rpm and distance from the engines.Sounds originally included were not actually not that bad, but that has all been swept away with the intergration of the FMOD sound engine, and all round the sounds are now excellent. The older " Flightgear Liveries" don't work anymore with the new metallic base and mapping, but I have persevered with the lovely Air Atlantique livery as it looks excellent and it is a more modern livery, but sorry I don't have permission to distribute it and it is still a work in progress, but you can have a go on the original if you want to from flightgear. (Metallic VskyLab's is now the new default livery) The other poor performance on the release version was the liveries, but that has also changed now big buckets as well and mostly thanks to Arcticpilot and his great work. Now that is a 2017 X-Plane11 looking DC3. Rivet, you feel like a beaver creating bodywork going at it full thrust, but just look at all those amazing rivets, panel lines and saw edges. This was done by Oleg Tronov who has also created an official paint kit for the DC3. So the very first priority was to fix the aircraft's maps. Normal mapping creates that raised surfaces or 3d look on the aircraft's surfaces and here there was none. This is 2017 and the aircraft looked like it was from the X-Plane9 dark ages. ![]() My very first initial view of the release VSkyLabs DC3 was actually a groan. The result was this very quick update to v2.1 and for one of the most already wanted and in demand, loved aircraft in X-Plane this year. Two, was VSkyLabs hammered out updates like chickens pops out eggs. One, I found myself in my spare time flying the DC3 extensively, even getting lost over the North Sea and nearly running out of fuel. The case for the VSkyLabs DC3 was correct for the time as was a cheaper entry price of US$19.95, which was the right price at the time as well.īut two things unusually happened with this aircraft. ![]() You do as a reviewer have more background evidence and your extensive knowledge to make the right call. In a few areas there was a feeling that it could have better in its release form, I thought about this for some time as the hardest points in any new release is the objectivity of a reviewer, over harsh and the developer can lose sales, but too lenient and the punter who is putting down the cash will not be impressed. It was really, really great, but and then there was that. But there was at the time a few reservations of the current status of the project. I really loved VSkyLabs project of the DC3/C47, and noted so in the review. In reviews we do the review and unless there is a significant update and then we move on to the next release. At X-PlaneReviews we do have a lot of new releases and with this year's new X-Plane11 revolution there is a full roll-out of aircraft and scenery that is being updated to the new format as well, so it has all been very busy. Only weeks ago, 22nd July 2017 actually I did a full new release review of VSkyLabs Flying Lab Project's DC3/C47. Aircraft Update Review - DC-3/C47 v2.1 by VSkyLabs Flying Lab Project
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